Patterns, Functions, and Algebra

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Patterns, Functions, and Algebra

Patterns, Functions, and Algebra

D-1
Extend multiplicative and growing patterns, and describe the pattern or rule in words.

ReviseWise - Number Patterns- This web site uses colorful animation and great explanations to teach about number patterns. After the instruction, the students can take an online quiz to assess their understanding.

Paul Pattern
This interactive game can teach kids how to recognize a pattern. You need to click on the answer that shows the same pattern in a different way.

Pattern of Colors
Finish the pattern in this interactive game by choosing what color comes next. This is one of my favorites! It starts off with simple patterns, but Watch Out! Some of these get tricky.

Attribute Trains- Identify the pattern shown then fill in the rest of the train. *These can be challenging!

Brenda's Bedroom Border- Complete a pattern for Brenda's bedroom.

Christmas Lights- Identify and complete the patterns.

Missing Numbers- Find the missing numbers in a sequence.


 

D-2
Analyze and replicate arithmetic sequences with and without a calculator.

Number Cracker- Help the number cracker crack the code before Professor Soup catches him. Guess what number comes next in a series of numbers. Choose easy, medium, or difficult levels.

Spooky Sequence- One of the ghosts is missing a number in the spooky sequence. Complete the number sequence on the ghosts - a perfect game for the upcoming Halloween season.

Crack Hacker’s Safe- Try opening the safe by cracking the codes.

D-3
Use patterns to make predictions, identify relationships, and solve problems.

Function Machine- Students investigate very simple functions by trying to guess the algebraic form from inputs and outputs.

Whole Number Cruncher- Similar to the original "Function Machine" but lists input and output in a table and will not let the user attempt to guess the rule on without at least having two data points.

Mystery Functions- This is an Excel spreadsheet activity for the whole class or individual student use. There are 20 different mystery formulas in this spreadsheet. For each one the student enters several numbers for the "Input" and examines what comes out for the "Result", trying to determine each function by looking for patterns.

 

D-4
Model problem situations using objects, pictures, tables, numbers, letters and other symbols.

ReviseWise - Problem Solving- This web site uses colorful animation and great explanations to teach about problem solving strategies. After the instruction, the students can take an online quiz to assess their understanding. The only drawback is the use of English pounds instead of American dollars.

D-5
Write, solve and explain simple mathematical statements, such as 7 + ? > 8 or ? + 8 = 10.

Number Balance- Develop and understand simple equations. Hide individual numbers or symbols as you wish. Uses the < and > symbols as well as =.


D-6
Express mathematical relationships as equations and inequalities.

D-7
Create tables to record, organize and analyze data to discover patterns and rules.

Whole Number Cruncher- Similar to the original "Function Machine" but lists input and output in a table and will not let the user attempt to guess the rule without having at least two data points.

Mystery Functions

- This is an Excel spreadsheet activity for the whole class or individual student use. There are 20 different mystery formulas in this spreadsheet. For each one the student enters several numbers for the "Input" and examines what comes out for the "Result", trying to determine each function by looking for patterns.

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